| 123456789101112131415161718 | using UnityEngine;using UnityEngine.Rendering;namespace FlatKit {public static class RendererFeatureUtils {    public static void SetKeyword(Material material, string keyword, bool enabled) {        if (material.shader != null) {            material.SetKeyword(new LocalKeyword(material.shader, keyword), enabled);        } else {            if (enabled) {                material.EnableKeyword(keyword);            } else {                material.DisableKeyword(keyword);            }        }    }}}
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